Hearthstone Battlegrounds Patch Notes: 35.0.3 → 35.1
This patch includes 104 removed cards, 43 returning cards, 19 returning with changes, 19 changed cards.
Removed Cards (104)
The following cards have been removed from the Battlegrounds card pool:
- Witchwing Nestmatron — Tier 4 — 3/5
Avenge (3): Get a random Battlecry minion.
- Worgen Executive — Tier 2 — 2/5
Rally: After the Tavern is Refreshed this game, give its right-most minion +1/+1.
- Unforgiving Treant — Tier 5 — 3/12
Taunt Whenever this takes damage, give your minions +2 Attack permanently.
- Archaedas — Tier 6 — 10/10
Battlecry: Get a random Tier 5 minion.
- Budding Greenthumb — Tier 3 — 1/5
Avenge (3): Give adjacent minions +2/+2 permanently.
- Arid Atrocity — Tier 6 (All) — 6/6
Deathrattle: Summon a 6/6 Golem. (Improved by each friendly minion type that died this combat!)
- Bird Buddy — Tier 3 — 2/4
Avenge (1): Give your Beasts +1/+1.
- Felhorn — Tier 3 (Demon, Beast) — 2/4
Battlecry: Give your other Demons and Beasts +1/+2 and deal 1 damage to them, twice.
- Rampager — Tier 3 (Beast) — 8/8
Rally: Deal 1 damage to your other minions.
- Buzzing Vermin — Tier 1 (Beast) — 1/1
Taunt Deathrattle: Summon a 2/2 Beetle.
- Forest Rover — Tier 2 (Beast) — 1/1
Battlecry: Your Beetles have +2/+1 this game. Deathrattle: Summon a 2/2 Beetle.
- Runed Progenitor — Tier 4 (Beast) — 2/7
Avenge (3): Your Beetles have +3/+2 this game. Deathrattle: Summon a 2/2 Beetle.
- Silithid Burrower — Tier 5 (Beast) — 5/4
Deathrattle: Give your Beasts +1/+1. Avenge (1): Improve this by +1/+1 permanently.
- Irate Rooster — Tier 2 (Beast) — 3/4
Start of Combat: Deal 1 damage to adjacent minions and give them +4 Attack.
- Silky Shimmermoth — Tier 6 (Beast) — 3/12
Whenever this takes damage, your Beetles have +2/+1 this game. Deathrattle: Summon a 2/2 Beetle.
- Turquoise Skitterer — Tier 5 (Beast) — 5/5
Deathrattle: Your Beetles have +5/+5 this game. Summon a 2/2 Beetle.
- Niuzao — Tier 5 (Beast) — 7/6
Rally: Deal damage equal to this minion's Attack to a random enemy minion other than the target.
- Mind Muck — Tier 2 (Demon) — 3/2
Battlecry: Choose a friendly Demon. It consumes a minion in the Tavern to gain its stats.
- Aranasi Alchemist — Tier 3 (Demon) — 1/2
Taunt, Reborn Deathrattle: Give minions in the Tavern +1 Health this game.
- Furious Driver — Tier 5 (Demon) — 3/3
Battlecry: Your other Demons each consume a minion in the Tavern to gain its stats.
- Felboar — Tier 5 (Demon, Quilboar) — 2/6
After you cast 3 spells, consume a minion in the Tavern to gain its stats. (3 left!)
- Insatiable Ur'zul — Tier 5 (Demon) — 4/6
Taunt. After you play a Demon, consume a random minion in the Tavern to gain its stats.
- Silent Enforcer — Tier 4 (Demon) — 6/2
Taunt Deathrattle: Deal 2 damage to all minions (except friendly Demons).
- Devout Hellcaller — Tier 4 (Demon) — 2/2
After another friendly Demon deals damage, gain +1/+2 permanently.
- Lord of the Ruins — Tier 6 (Demon) — 5/6
After a friendly Demon deals damage, give friendly minions other than it +2/+1.
- Spirit Drake — Tier 4 (Undead, Dragon) — 1/8
Avenge (3): Get a random Tavern spell.
- Misfit Dragonling — Tier 1 (Dragon) — 2/1
Start of Combat: Gain stats equal to your Tier.
- Blue Whelp — Tier 3 (Dragon) — 1/5
Rally: Your Tavern spells give an extra +1 Health this game.
- Whelp Watcher — Tier 2 (Dragon) — 1/4
Rally: Summon a 3/3 Whelp to attack the target first.
- Twilight Watcher — Tier 4 (Dragon) — 3/5
Whenever a friendly Dragon attacks, give your Dragons +1/+2.
- Burgeoning Whelp — Tier 5 (Dragon) — 5/5
Battlecry and Deathrattle: Your Whelps have +3/+3 this game.
- Stuntdrake — Tier 5 (Dragon) — 14/5
Avenge (3): Give this minion's Attack to two different friendly minions.
- Wannabe Gargoyle — Tier 3 (Dragon) — 7/1
Reborn This is Reborn with full Attack.
- Bountiful Bedrock — Tier 3 (Elemental) — 3/4
At the end of every 2 turns, get a random Elemental. (2 turns left!)
- Avalanche Caller — Tier 6 (Elemental) — 6/5
At the end of your turn, get a Mounting Avalanche.
- Shore Marauder — Tier 6 (Elemental, Pirate) — 8/10
Your Pirates and Elementals give an extra +1/+1.
- Gentle Djinni — Tier 5 (Elemental) — 4/5
Taunt Deathrattle: Get a random Elemental.
- Unleashed Mana Surge — Tier 5 (Elemental) — 5/4
After you play an Elemental, give your Elementals +2/+2.
- Acid Rainfall — Tier 6 (Elemental) — 8/8
After the Tavern is Refreshed 5 times, gain the stats of its right-most minion. (5 left!)
- Nomi, Kitchen Nightmare — Tier 5 — 6/6
After you play an Elemental, give Elementals in the Tavern +3/+3 this game.
- Utility Drone — Tier 6 (Mech) — 4/6
At the end of your turn, give your minions +4/+4 for each Magnetization they have.
- Auto Accelerator — Tier 3 (Mech) — 3/3
Battlecry: Get a random Magnetic Volumizer.
- Apexis Guardian — Tier 6 (Mech) — 7/5
Deathrattle and Rally: Magnetize a random Magnetic Volumizer to another friendly Mech.
- Green Volumizer — Tier 2 (Mech) — 3/3
Magnetic. The first time this is played or Magnetized, your Volumizers have +1/+1 this game (wherever they are).
- Relentless Deflector — Tier 3 (Mech) — 5/4
Has Taunt while this has Divine Shield. Avenge (3): Gain Divine Shield.
- Grease Bot — Tier 4 (Mech) — 2/4
Divine Shield After a friendly minion loses Divine Shield, give it +2/+2 permanently.
- Conveyor Construct — Tier 4 (Mech) — 5/2
Deathrattle: Get a random Magnetic Volumizer.
- Metal Dispenser — Tier 5 (Mech) — 4/9
Divine Shield Avenge (4): Magnetize a random Volumizer to this. Get a copy of it.
- Red Volumizer — Tier 2 (Mech) — 3/1
Magnetic. The first time this is played or Magnetized, your Volumizers have +3 Attack this game (wherever they are).
- Blue Volumizer — Tier 2 (Mech) — 1/3
Magnetic. The first time this is played or Magnetized, your Volumizers have +3 Health this game (wherever they are).
- Mechagnome Interpreter — Tier 2 (Mech) — 3/1
Whenever you play or Magnetize a Mech, give it +3/+1.
- Whirling Lass-o-Matic — Tier 6 (Mech) — 6/3
Divine Shield, Windfury Rally: Get a random Tavern spell.
- Photobomber — Tier 5 (Mech) — 6/6
Deathrattle: Deal 2 damage to the highest-Health enemy minion. (Improved by Tavern spells you've cast this game!)
- Gormling Gourmet — Tier 4 (Murloc) — 4/3
Taunt Battlecry and Deathrattle: Get a Seafood Stew.
- Coldlight Diver — Tier 3 (Murloc) — 1/1
Battlecry and Deathrattle: Get a random Tier 1 Tavern spell.
- Saltscale Honcho — Tier 2 (Murloc) — 5/2
After you summon a Murloc, give a friendly Murloc other than it +2 Health.
- Costume Enthusiast — Tier 5 (Murloc) — 4/5
Divine Shield Start of Combat: Gain the Attack of the highest-Attack minion in your hand.
- Young Murk-Eye — Tier 6 (Murloc) — 9/6
At the end of your turn, trigger the Battlecry of an adjacent minion.
- Bubble Gunner — Tier 1 (Murloc) — 2/3
Battlecry: Gain a random Bonus Keyword.
- Swampstriker — Tier 1 (Murloc) — 1/5
Windfury After you summon a Murloc, gain +1 Attack.
- Dramaloc — Tier 6 (Murloc) — 8/3
Rally: Give 2 friendly Murlocs the stats of the highest-Attack minion in your hand (except Dramaloc).
- Apprentice of Sefin — Tier 4 (Murloc) — 4/4
At the end of your turn, gain +2/+2 and a random Bonus Keyword.
- Hackerfin — Tier 5 (Murloc) — 5/3
Battlecry: Give your other minions +1/+2. (Improved by each different Bonus Keyword in your warband!)
- Bassgill — Tier 3 (Murloc) — 5/2
Deathrattle: Summon the highest-Health Murloc from your hand for this combat only.
- Weary Mage — Tier 4 (Naga) — 5/1
Spellcraft: Give a minion +2/+2. If it's a Naga, also give it Reborn until next turn.
- Azsharan Veteran — Tier 5 (Naga) — 4/5
Spellcraft: Give your minions +2/+1 for each different Bonus Keyword in your warband.
- Sundered Matriarch — Tier 6 (Naga) — 7/4
Whenever you cast a spell, give your minions +3 Health.
- Showy Cyclist — Tier 5 (Naga) — 4/3
Deathrattle: Give your Naga +2/+2. (Improved by every 4 spells you've cast this game!)
- Firescale Hoarder — Tier 5 (Naga, Dragon) — 5/5
Battlecry and Deathrattle: Get a Shiny Ring.
- The Glad-iator — Tier 3 (Naga) — 3/3
Divine Shield Whenever you cast a spell, gain +1Attack.
- Fauna Whisperer — Tier 6 (Naga) — 4/9
At the end of your turn, cast Natural Blessing on adjacent minions.
- Profound Thinker — Tier 3 (Naga) — 2/3
Rally: Get a random Spellcraft spell. This casts a copy of it (targets this if possible).
- Bluesy Siren — Tier 6 (Naga) — 8/8
Whenever a friendly Naga attacks, this casts Deep Blues for +2/+3 on it. (3 times per combat.)
- Daggerspine Thrasher — Tier 4 (Naga) — 3/5
Whenever you cast a spell, gain Divine Shield, Windfury, or Venomous until next turn.
- Plankwalker — Tier 4 (Undead, Pirate) — 6/4
Whenever you cast a Tavern spell, give three random friendly minions +2/+1.
- Underhanded Dealer — Tier 4 (Pirate) — 6/6
After you gain Gold, gain +2/+2.
- Stellar Freebooter — Tier 3 (Pirate) — 7/3
Taunt. Deathrattle: Give another friendly Pirate Health equal to this minion's Attack.
- Minted Corsair — Tier 1 (Pirate) — 1/3
When you sell this, get a Tavern Coin.
- Industrious Deckhand — Tier 4 (Pirate) — 3/5
At the start of your turn, get 2 Tavern Coins.
- Cannon Corsair — Tier 5 (Pirate) — 3/7
After you gain Gold, give your Pirates +1/+1.
- Fleet Admiral Tethys — Tier 6 (Pirate) — 5/6
After you spend 10 Gold, get a random Pirate. (10 Gold left!)
- Briny Bootlegger — Tier 3 (Pirate) — 4/2
Deathrattle: Get a Tavern Coin.
- Thieving Rascal — Tier 5 (Pirate) — 5/6
At the start of your turn, gain 1 Gold. Repeat for each friendly Golden minion.
- Visionary Shipman — Tier 5 (Pirate) — 5/5
After you gain Gold 5 times, get a random Tavern spell. (5 left!)
- Goldgrubber — Tier 3 (Pirate) — 3/3
At the end of your turn, gain +3/+3 for each friendly Golden minion.
- Briarback Bookie — Tier 2 (Quilboar) — 3/3
At the end of your turn, get a Blood Gem.
- Bonker — Tier 4 (Quilboar) — 2/7
Rally: This plays 2 Blood Gems on all your other minions.
- Briarback Drummer — Tier 3 (Quilboar) — 5/2
Battlecry: Get a Blood Gem Barrage.
- Roadboar — Tier 3 (Quilboar) — 3/4
Rally: Get 2 Blood Gems.
- Tusked Camper — Tier 1 (Quilboar) — 2/3
Rally: This plays a Blood Gem on itself.
- Sanguine Refiner — Tier 6 (Quilboar) — 3/10
Rally: Your Blood Gems give an extra +1/+1 this game.
- Razorfen Vineweaver — Tier 5 (Quilboar) — 5/5
Rally: This plays 3 permanent Blood Gems on itself.
- Trench Fighter — Tier 4 (Quilboar) — 6/6
At the end of your turn, get a Gem Confiscation.
- Paint Smudger — Tier 6 (Quilboar) — 5/5
Whenever you cast a Tavern spell, this plays a Blood Gem on 3 friendly minions.
- Needling Crone — Tier 6 (Quilboar) — 5/4
Your Blood Gems give twice their stats during combat.
- Charlga — Tier 6 (Quilboar) — 3/3
At the end of your turn, this plays 2 Blood Gems on all your other minions.
- Gemsplitter — Tier 3 (Quilboar) — 2/1
Divine Shield After a friendly minion loses Divine Shield, get a Blood Gem.
- Razorfen Flapper — Tier 4 (Quilboar) — 5/3
Deathrattle: Get a Blood Gem Barrage.
- Embalming Expert — Tier 2 (Undead) — 3/2
After the Tavern is Refreshed, give its right-most minion +2 Attack and Reborn.
- Anub'arak, Nerubian King — Tier 3 (Undead) — 3/2
Deathrattle: Your Undead have +1 Attack this game (wherever they are).
- Champion of the Primus — Tier 5 (Undead) — 2/10
Avenge (2): Your Undead have +1 Attack this game (wherever they are).
- Soulsplitter — Tier 4 (Undead) — 4/2
Reborn Start of Combat: Give a friendly Undead Reborn.
- Jelly Belly — Tier 3 (Undead) — 2/3
After a friendly minion is Reborn, gain +2/+3 permanently.
- Carapace Raiser — Tier 5 (Undead) — 6/3
Deathrattle: Get a Haunted Carapace.
Returning Cards (43)
These previously removed cards are returning to the Battlegrounds tavern:
- Blazing Skyfin — Tier 2 (Murloc, Dragon) — 2/4
After you trigger a Battlecry, gain +1/+1.
- Pufferquil — Tier 3 (Quilboar, Naga) — 2/6
Whenever a spell is cast on this, gain Venomous until next turn.
- P-0UL-TR-0N — Tier 6 (Mech, Beast) — 8/8
Avenge (4): Gain Divine Shield and attack immediately.
- Manasaber — Tier 1 (Beast) — 4/1
Deathrattle: Summon two 0/1 Cublings with Taunt.
- Sewer Rat — Tier 2 (Beast) — 3/2
Deathrattle: Summon a 2/3 Turtle with Taunt.
- Goldrinn, the Great Wolf — Tier 6 (Beast) — 8/8
Deathrattle: For the rest of this combat, your Beasts have +8/+8.
- Leeching Felhound — Tier 3 (Demon) — 3/3
This costs Health instead of Gold to buy.
- Floating Watcher — Tier 3 (Demon) — 4/4
Whenever your hero takes damage on your turn, gain +2/+2.
- Bazaar Dealer — Tier 5 (Demon) — 4/6
One Tavern spell each turn costs Health instead of Gold to buy. (1 left!)
- Lantern Lava — Tier 5 (Elemental) — 5/5
Get a plain copy of the first Elemental you sell each turn (except Lantern Lava).
- Ultraviolet Ascendant — Tier 6 (Elemental) — 6/3
Start of Combat: Give your other Elementals +3/+2. (Improves after you play an Elemental!)
- Elemental of Surprise — Tier 6 (Elemental) — 8/8
Divine Shield This minion can triple with any Elemental.
- Metallic Hunter — Tier 2 (Mech) — 2/1
Deathrattle: Get a Pointy Arrow.
- Deflect-o-Bot — Tier 3 (Mech) — 3/2
Divine Shield Whenever you summon a Mech during combat, gain +2 Attack and Divine Shield.
- Scrap Scraper — Tier 5 (Mech) — 6/5
Deathrattle: Get a random Magnetic Mech.
- Divine Sparkbot — Tier 5 (Mech) — 4/2
Divine Shield, Taunt Deathrattle: Get a Sanctify.
- Kangor's Apprentice — Tier 5 — 3/6
Deathrattle: Summon plain copies of your first 2 Mechs that died this combat.
- River Skipper — Tier 1 (Murloc) — 1/1
When you sell this, get a random Tier 1 minion.
- Very Hungry Winterfinner — Tier 2 (Murloc) — 2/5
Taunt Whenever this takes damage, give a minion in your hand +2/+1.
- Choral Mrrrglr — Tier 6 (Murloc) — 6/6
Start of Combat: Gain the stats of all the minions in your hand.
- Primitive Painter — Tier 6 (Murloc) — 3/8
After you play a card from Tier 3 or below, give your Murlocs +1/+2.
- Rimescale Priestess — Tier 4 (Naga) — 3/3
Spellcraft: Get a random Tavern spell that gives stats.
- Darkcrest Strategist — Tier 5 (Naga) — 4/5
Spellcraft: Get a random Tier 1 Naga. (Improves each turn!)
- Groundbreaker — Tier 6 (Naga) — 5/4
After you play a Naga, gain +1/+1. (Improved by every 4 spells you've cast this game!)
- Southsea Busker — Tier 1 (Pirate) — 3/1
Battlecry: Gain 1 Gold next turn.
- Bigwig Bandit — Tier 4 (Pirate) — 4/6
Rally: Get a random Bounty.
- Shipwrecked Rascal — Tier 5 (Pirate) — 5/4
Battlecry and Deathrattle: Get a random Bounty.
- Proud Privateer — Tier 5 (Pirate) — 8/8
Your Bounties cast twice.
- Sky Admiral Rogers — Tier 6 (Pirate) — 4/5
Whenever you spend 10 Gold, get a random Bounty. (10 Gold left!)
- Dastardly Drust — Tier 6 (Pirate) — 5/3
Whenever you get a Pirate, give your minions +2/+1. Give Golden ones +4/+2 instead.
- Ship Master Eudora — Tier 6 (Pirate) — 10/5
Deathrattle: Give your minions +8/+8. Golden ones keep it permanently.
- Sun-Bacon Relaxer — Tier 1 (Quilboar) — 2/3
When you sell this, get 2 Blood Gems.
- Glowgullet Warlord — Tier 2 (Quilboar) — 2/2
Deathrattle: Summon two 1/1 Quilboar with Taunt. This plays a Blood Gem on them.
- Bristlemane Scrapsmith — Tier 3 (Quilboar) — 4/4
After a friendly Taunt minion dies, get a Blood Gem.
- Gem Smuggler — Tier 5 (Quilboar) — 4/5
Battlecry: This plays 2 Blood Gems on all your other minions.
- Darkgaze Elder — Tier 5 (Quilboar) — 5/6
Whenever you spend 6 Gold, this plays a Blood Gem on all your Quilboar. (6 Gold left!)
- Hot-Air Surveyor — Tier 5 (Quilboar) — 4/8
Blood Gems played from your hand cast an extra time.
- Bristlebach — Tier 6 (Quilboar) — 3/10
Avenge (2): This plays 2 Blood Gems on all your Quilboar.
- Scarlet Skull — Tier 2 (Undead) — 2/1
Reborn Deathrattle: Give a friendly Undead +1/+2.
- Mummifier — Tier 3 (Undead) — 5/2
Deathrattle: Give a different friendly Undead Reborn.
- Disguised Graverobber — Tier 3 — 4/4
Battlecry: Destroy a friendly Undead to get a plain copy of it.
- Drustfallen Butcher — Tier 5 (Undead) — 2/9
Avenge (4): Get a Butchering.
- Kalecgos, Arcane Aspect — Tier 6 (Dragon) — 4/12
After you trigger a Battlecry, give your Dragons +1/+1.
Returning & Changed Cards (19)
These cards are returning to the pool with modifications:
- One-Amalgam Tour Group — Tier 6 (All) — 6/7
- text: Whenever you play a card, give friendly minions of its Tier or lower +1/+1. → Whenever you play a card, give friendly minions of its Tier or lower +2/+1.
- Sinrunner Blanchy — Tier 5 (Undead, Beast) — 4/4
- text: Reborn. This is Reborn with full Health and enchantments in combat. → Reborn. This is Reborn with full stats and Bonus Keywords.
- Nightbane, Ignited — Tier 6 (Undead, Dragon) — 16/8
- tier: 5 → 6
- attack: 8 → 16
- health: 6 → 8
- Sly Raptor — Tier 3 (Beast) — 1/3
- tier: 4 → 3
- health: 4 → 3
- text: Deathrattle: Summon a random Beast. Set its stats to 7/7. → Deathrattle: Summon a random Beast. Set its stats to 6/6.
- Stomping Stegodon — Tier 4 (Beast) — 4/3
- attack: 3 → 4
- text: Rally: Give your other Beasts +3 Attack and this Rally. → Rally: Give your other Beasts +4 Attack and this Rally.
- Banana Slamma — Tier 4 (Beast) — 3/6
- text: After you summon a Beast in combat, double its stats. → After you summon a Beast in combat, double its Attack.
- Tichondrius — Tier 5 (Demon) — 3/6
- text: After your hero takes damage, give your Demons +2/+1. → After your hero takes damage, give your Demons +3/+2.
- Batty Terrorguard — Tier 6 (Demon) — 6/2
- tier: 5 → 6
- Living Azerite — Tier 5 (Elemental) — 5/5
- tier: 4 → 5
- attack: 4 → 5
- health: 4 → 5
- text: Whenever you cast a Tavern spell, give Elementals in the Tavern +1/+1 this game. → Whenever you cast a Tavern spell, give Elementals in the Tavern +3/+3 this game.
- Ancestral Automaton — Tier 2 (Mech) — 3/4
- attack: 2 → 3
- Auto Assembler — Tier 3 (Mech) — 2/2
- tier: 4 → 3
- Moonsteel Juggernaut — Tier 6 (Mech) — 6/6
- tier: 5 → 6
- text: At the end of your turn, get a 3/3 Magnetic Satellite and improve this. → At the end of your turn, get a 6/6 Magnetic Satellite and improve this.
- King Bagurgle — Tier 3 (Murloc) — 2/3
- tier: 4 → 3
- attack: 3 → 2
- health: 4 → 3
- Diremuck Forager — Tier 4 (Murloc) — 5/6
- tier: 3 → 4
- attack: 3 → 5
- health: 4 → 6
- text: Start of Combat: Give a minion in your hand +2/+2, then summon it for this combat only. → Start of Combat: When you have space, summon the highest-Attack minion from your hand for this combat only.
- Tidemistress Athissa — Tier 6 (Naga) — 6/7
- text: Whenever you cast a spell, give 4 friendly Naga +1/+1. → Whenever you cast a spell, give all your Naga +1/+1 permanently.
- Lost City Looter — Tier 3 (Pirate) — 1/1
- tier: 4 → 3
- attack: 5 → 1
- health: 5 → 1
- Dual-Wield Corsair — Tier 4 (Pirate) — 2/4
- tier: 5 → 4
- attack: 3 → 2
- health: 5 → 4
- text: Whenever you spend 5 Gold, give two friendly Pirates +4/+4. (5 Gold left!) → Whenever you spend 5 Gold, give two friendly Pirates +3/+3. (5 Gold left!)
- Skulking Bristlemane — Tier 3 (Quilboar) — 5/2
- tier: 2 → 3
- attack: 3 → 5
- health: 4 → 2
- text: Start of Combat: This plays a Blood Gem on adjacent minions. → Taunt. Deathrattle: This plays a permanent Blood Gem on adjacent minions.
- keywords: Start of Combat → Taunt,Deathrattle
- Hog Watcher — Tier 5 — 5/5
- text: Battlecry: Give a Quilboar Divine Shield. → Battlecry: Get a Blood Gem that also gives a Quilboar Divine Shield.
Changed Cards (19)
The following cards in the current pool have been modified:
- Nightmare Par-tea Guest — Tier 5 (All) — 3/3
- tier: 6 → 5
- attack: 6 → 3
- health: 6 → 3
- Felfire Conjurer — Tier 5 (Demon, Dragon) — 6/5
- tier: 6 → 5
- attack: 7 → 6
- health: 6 → 5
- Sleepy Supporter — Tier 2 (Dragon) — 4/3
- attack: 3 → 4
- health: 4 → 3
- text: Rally: Give another random friendly Dragon +2/+3. → Rally: Give the minion to the right of this +2/+2.
- Fire-forged Evoker — Tier 6 (Dragon) — 8/5
- text: Start of Combat: Give your Dragons +2/+1. After you cast a Tavern spell, improve this. → Start of Combat: Give your Dragons +1/+1. Improves permanently after you cast a Tavern spell.
- Shadowdancer — Tier 4 (Demon) — 4/2
- tier: 5 → 4
- attack: 5 → 4
- health: 4 → 2
- Waveling — Tier 3 (Elemental) — 5/1
- attack: 6 → 5
- text: Deathrattle: After the Tavern is Refreshed this game, give its right-most minion +3/+3. → Deathrattle: After the Tavern is Refreshed this game, give a random minion in it +4/+4.
- En-Djinn Blazer — Tier 4 (Elemental) — 5/5
- attack: 4 → 5
- health: 4 → 5
- text: Battlecry: After the Tavern is Refreshed this game, give its right-most minion +7/+7. → Battlecry: After the Tavern is Refreshed this game, give a random minion in it +8/+8.
- Air Revenant — Tier 5 (Elemental) — 3/6
- text: After you spend 7 Gold, get Easterly Winds. (7 left!) → After you spend 7 Gold, cast Easterly Winds. (7 Gold left!)
- Accord-o-Tron — Tier 3 (Mech) — 3/3
- tier: 4 → 3
- attack: 5 → 3
- health: 5 → 3
- Charging Czarina — Tier 5 (Mech) — 6/2
- attack: 4 → 6
- text: Divine Shield Whenever you cast a Tavern spell, give your minions with Divine Shield +4 Attack. → Divine Shield. Whenever you cast a Tavern spell, give your minions with Divine Shield +3 Attack.
- Junk Jouster — Tier 6 (Mech) — 8/7
- tier: 5 → 6
- attack: 6 → 8
- health: 5 → 7
- text: Whenever a minion is Magnetized to this, give your minions +3/+2. → After you Magnetize a minion, give your minions +6/+6.
- Polarizing Beatboxer — Tier 7 (Mech) — 5/10
- text: Whenever you Magnetize another minion, it also Magnetizes to this. → Whenever you Magnetize to a different minion, it also Magnetizes to this.
- Magicfin Apprentice — Tier 1 (Murloc) — 1/1
- text: Battlecry: Cast another card. (This minion can't be tripled.) → Battlecry: This casts another card. (This minion can't be tripled.)
- Expert Aviator — Tier 2 (Murloc) — 3/4
- text: Rally: Give the left-most minion in your hand +1/+1 and summon it for this combat only. → Rally: Summon the highest-Attack minion from your hand for this combat only.
- Deep Blue Crooner — Tier 3 (Naga) — 2/4
- tier: 4 → 3
- health: 3 → 4
- text: Spellcraft: Give a minion +2/+3 until next turn. Improve your future Deep Blues. → Spellcraft: Give a minion +1/+2 until next turn. Improve your future Deep Blues.
- Zesty Shaker — Tier 4 (Naga) — 6/7
- tier: 3 → 4
- attack: 5 → 6
- health: 6 → 7
- Gunpowder Courier — Tier 3 (Pirate) — 2/6
- tier: 4 → 3
- text: Whenever you spend 6 Gold, give your Pirates +2 Attack. (6 Gold left!) → Whenever you spend 5 Gold, give your Pirates +1 Attack. (5 Gold left!)
- Moon-Bacon Jazzer — Tier 3 (Quilboar) — 2/5
- tier: 2 → 3
- attack: 1 → 2
- health: 3 → 5
- Forsaken Weaver — Tier 6 (Undead) — 3/8
- text: After you cast a Tavern spell, your Undead have +2 Attack this game (wherever they are). → After you cast a Tavern spell, your Undead have +1 Attack this game (wherever they are).